# ---
# $parser:ntclserver$ $class:ntransformnode$
# ---
.setlocalbox -0.001726 0.184130 0.011256 1.056508 0.596301 2.119386
new nshapenode mirror_center
	sel mirror_center
	.setlocalbox -0.011166 0.606701 -0.370733 0.103318 0.028046 0.024123
	.settexture "DiffMap0" "textures:system/white.dds"
	.setfloat "BumpScale" 3.480000
	.setshader "car_mirror"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 1
	.setneedsvertexshader false
sel ..
new nshapenode mirror_left
	sel mirror_left
	.setlocalbox -0.952821 0.362253 -0.441601 0.075507 0.063902 0.034472
	.settexture "DiffMap0" "textures:system/white.dds"
	.setfloat "BumpScale" 1.260000
	.setshader "car_mirror"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 2
	.setneedsvertexshader false
sel ..
new nshapenode mirror_right
	sel mirror_right
	.setlocalbox 0.952476 0.362279 -0.441643 0.078254 0.066623 0.035615
	.settexture "DiffMap0" "textures:system/white.dds"
	.setfloat "BumpScale" 1.260000
	.setshader "car_mirror"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 7
	.setneedsvertexshader false
sel ..
new nshapenode glass_windshield
	sel glass_windshield
	.setlocalbox -0.000000 0.516534 -0.719769 0.655145 0.157973 0.342568
	.settexture "DiffMap0" "textures:/cars/volt/volt_glass_front_dirt"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "DiffMap2" "textures:/cars/volt/volt_glass_clear"
	.settexture "DiffMap3" "textures:/cars/volt/volt_glass_front_rain"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "AlphaSrcBlend" 5
	.setint "AlphaDstBlend" 6
	.setint "CullMode" 2
	.setfloat "BumpScale" 1.000000
	.setfloat "MaxDist" 1.000000
	.setshader "car_saloon_window_dmg_color"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 3
	.setneedsvertexshader false
sel ..
new nshapenode glass_left
	sel glass_left
	.setlocalbox -0.700056 0.481851 0.264607 0.080300 0.188563 0.932704
	.settexture "DiffMap0" "textures:/cars/volt/volt_glass_side_dirt"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "DiffMap2" "textures:/cars/volt/volt_glass_clear"
	.settexture "DiffMap3" "textures:/cars/volt/volt_glass_side_rain"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "AlphaSrcBlend" 5
	.setint "AlphaDstBlend" 6
	.setint "CullMode" 2
	.setfloat "BumpScale" 1.000000
	.setfloat "MaxDist" 1.000000
	.setshader "car_saloon_window_dmg_color"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 4
	.setneedsvertexshader false
sel ..
new nshapenode glass_back
	sel glass_back
	.setlocalbox 0.000001 0.534207 1.614828 0.460875 0.189050 0.496390
	.settexture "DiffMap0" "textures:/cars/volt/volt_glass_back_dirt"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "DiffMap2" "textures:/cars/volt/volt_glass_clear"
	.settexture "DiffMap3" "textures:/cars/volt/volt_glass_side_rain"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "AlphaSrcBlend" 5
	.setint "AlphaDstBlend" 6
	.setint "CullMode" 2
	.setfloat "BumpScale" 1.000000
	.setfloat "MaxDist" 1.000000
	.setshader "car_saloon_window_dmg_color"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 5
	.setneedsvertexshader false
sel ..
new nshapenode glass_right
	sel glass_right
	.setlocalbox 0.700054 0.481850 0.264606 0.080298 0.188563 0.932705
	.settexture "DiffMap0" "textures:/cars/volt/volt_glass_side_dirt"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "DiffMap2" "textures:/cars/volt/volt_glass_clear"
	.settexture "DiffMap3" "textures:/cars/volt/volt_glass_side_rain"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "AlphaSrcBlend" 5
	.setint "AlphaDstBlend" 6
	.setint "CullMode" 2
	.setfloat "BumpScale" 1.000000
	.setfloat "MaxDist" 1.000000
	.setshader "car_saloon_window_dmg_color"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 6
	.setneedsvertexshader false
sel ..
new nshapenode speedometer_arrow
	sel speedometer_arrow
	.setlocalbox 0.000000 0.000000 -0.000000 0.100000 0.100000 0.010000
	.setposition -0.359000 0.272845 -0.664088
	.setquat 0.707107 0.000000 0.000000 -0.707107
	.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_speedometer"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
	.setshader "body_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 26
	.setneedsvertexshader false
sel ..
new nshapenode tachometer_arrow
	sel tachometer_arrow
	.setlocalbox 0.000000 0.281106 -0.005000 0.092705 0.018894 0.005000
	.setposition -0.359000 0.286117 -0.865356
	.setquat -0.707107 -0.000000 -0.000000 -0.707107
	.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_speedometer"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
	.setshader "body_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 25
	.setneedsvertexshader false
sel ..
new nshapenode P
	sel P
	.setlocalbox -0.312808 0.293623 -0.567139 0.013676 0.006838 0.000000
	.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_signal_P"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
	.setshader "body_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 8
	.setneedsvertexshader false
sel ..
new nshapenode R
	sel R
	.setlocalbox -0.312808 0.293623 -0.567139 0.013676 0.006838 0.000000
	.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_signal_R"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
	.setshader "body_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 9
	.setneedsvertexshader false
sel ..
new nshapenode N
	sel N
	.setlocalbox -0.312808 0.293623 -0.567139 0.013676 0.006838 0.000000
	.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_signal_N"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
	.setshader "body_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 10
	.setneedsvertexshader false
sel ..
new nshapenode D
	sel D
	.setlocalbox -0.312808 0.293623 -0.567139 0.013676 0.006838 0.000000
	.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_signal_D"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
	.setshader "body_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 11
	.setneedsvertexshader false
sel ..
new nshapenode L
	sel L
	.setlocalbox -0.312808 0.293623 -0.567139 0.013676 0.006838 0.000000
	.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_signal_L"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
	.setshader "body_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 12
	.setneedsvertexshader false
sel ..
new nshapenode mechanic
	sel mechanic
	.setlocalbox -0.172076 0.276266 -0.516756 0.252844 0.060055 0.048734
	.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_signal_mechanic"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
	.setshader "body_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 13
	.setneedsvertexshader false
sel ..
new nshapenode signal_farlight
	sel signal_farlight
	.setlocalbox -0.311960 0.278251 -0.567383 0.007092 0.007092 0.000000
	.settexture "DiffMap0" "textures:/cars/volt/volt_signal_farlight"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_signal_farlight"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 14
	.setneedsvertexshader false
sel ..
new nshapenode signal_right
	sel signal_right
	.setlocalbox -0.342000 0.301806 -0.567505 0.005510 0.005510 0.000000
	.settexture "DiffMap0" "textures:/cars/volt/volt_signal_strafe"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_signal_strafe"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 27
	.setneedsvertexshader false
sel ..
new nshapenode signal_left
	sel signal_left
	.setlocalbox -0.376000 0.301806 -0.567505 0.005510 0.005510 0.000000
	.settexture "DiffMap0" "textures:/cars/volt/volt_signal_strafe"
	.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
	.settexture "DiffMap2" "textures:/cars/volt/volt_signal_strafe"
	.settexture "DiffMap1" "textures:/cars/volt/volt_white"
	.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
	.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "MaxDist" 40.000000
	.setshader "light_color_saloon"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
	.setgroupindex 30
	.setneedsvertexshader false
sel ..
new ntransformnode signal_brake
	sel signal_brake
	new nshapenode signal_brake_badge
		sel signal_brake_badge
		.setlocalbox 0.084586 0.086001 -0.348807 0.005042 0.003839 0.002584
		.settexture "DiffMap0" "textures:/cars/volt/volt_interior_night"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "DiffMap2" "textures:/cars/volt/volt_interior_night"
		.settexture "DiffMap1" "textures:/cars/volt/volt_cockpit_lmp"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 3.000000
		.setshader "light_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 28
		.setneedsvertexshader false
	sel ..
	new nshapenode signal_brake_gauge
		sel signal_brake_gauge
		.setlocalbox -0.269730 0.244324 -0.566772 0.005327 0.002664 0.000000
		.settexture "DiffMap0" "textures:/cars/volt/volt_signal_brake"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "DiffMap2" "textures:/cars/volt/volt_signal_brake"
		.settexture "DiffMap1" "textures:/cars/volt/volt_white"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.000000
		.setfloat "MaxDist" 40.000000
		.setshader "light_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 29
		.setneedsvertexshader false
	sel ..
sel ..
new ntransformnode body
	sel body
	new nshapenode zbody_badge
		sel zbody_badge
		.setlocalbox -0.000000 0.143412 -0.385621 0.102570 0.094495 0.060956
		.settexture "DiffMap0" "textures:/cars/volt/volt_interior"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "DiffMap2" "textures:/cars/volt/volt_interior_night"
		.settexture "DiffMap1" "textures:/cars/volt/volt_cockpit_lmp"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 3.000000
		.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
		.setshader "body_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 15
		.setneedsvertexshader false
	sel ..
	new nshapenode zbody_black_glass
		sel zbody_black_glass
		.setlocalbox -0.000000 0.517300 0.433834 0.778831 0.230119 1.599077
		.settexture "DiffMap0" "textures:/cars/volt/volt_glass_black"
		.settexture "DiffMap2" "textures:/cars/volt/volt_glass_black"
		.settexture "DiffMap1" "textures:/cars/volt/volt_glass_black"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 3.000000
		.setshader "body_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 16
		.setneedsvertexshader false
	sel ..
	new nshapenode zbody_digital_gauge
		sel zbody_digital_gauge
		.setlocalbox -0.359265 0.261797 -0.567853 0.065654 0.045586 0.000078
		.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "DiffMap2" "textures:/cars/volt/volt_gauge"
		.settexture "DiffMap1" "textures:/cars/volt/volt_white"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.000000
		.setfloat "MaxDist" 40.000000
		.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
		.setshader "body_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 17
		.setneedsvertexshader false
	sel ..
	new nshapenode zbody_display
		sel zbody_display
		.setlocalbox -0.000000 0.289592 -0.474179 0.080768 0.046730 0.005181
		.settexture "DiffMap0" "textures:/cars/volt/volt_black_square"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "DiffMap2" "textures:/cars/volt/volt_panel"
		.settexture "DiffMap1" "textures:/cars/volt/volt_white"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.000000
		.setfloat "MaxDist" 40.000000
		.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
		.setshader "body_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 18
		.setneedsvertexshader false
	sel ..
	new nshapenode zbody_kuzov
		sel zbody_kuzov
		.setlocalbox -0.001726 0.184130 0.011256 1.056508 0.596301 2.119386
		.settexture "DiffMap0" "textures:/cars/volt/volt_nodamage"
		.settexture "DiffMap1" "textures:/cars/volt/volt_nodamage"
		.settexture "DiffMap2" "textures:/cars/volt/volt_nodamage"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "BumpMap1" "textures:/cars/volt/volt_alphablack_bump"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 0.000000
		.setfloat "Intensity0" 0.500000
		.setshader "body_color"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 21
		.setneedsvertexshader false
	sel ..
	new nshapenode zbody_power_button
		sel zbody_power_button
		.setlocalbox -0.085771 0.092608 -0.354832 0.009687 0.011658 0.007588
		.settexture "DiffMap0" "textures:/cars/volt/volt_signal_power"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "DiffMap2" "textures:/cars/volt/volt_signal_power"
		.settexture "DiffMap1" "textures:/cars/volt/volt_cockpit_lmp"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 3.000000
		.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
		.setshader "body_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 22
		.setneedsvertexshader false
	sel ..
	new nshapenode zbody_salon
		sel zbody_salon
		.setlocalbox -0.000000 0.173822 0.502804 0.780079 0.573597 1.608388
		.settexture "DiffMap0" "textures:/cars/volt/volt_interior"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "DiffMap2" "textures:/cars/volt/volt_interior_night"
		.settexture "DiffMap1" "textures:/cars/volt/volt_cockpit_lmp"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 3.000000
		.setvector "DevicePanelFlagMask" 0.000000 1.000000 0.000000 0.000000
		.setshader "body_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 23
		.setneedsvertexshader false
	sel ..
	new nshapenode zbody_wood
		sel zbody_wood
		.setlocalbox -0.000074 0.118984 -0.376255 0.743772 0.234474 0.533196
		.settexture "DiffMap0" "textures:/cars/volt/volt_wood"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphablack_bump"
		.settexture "DiffMap2" "textures:/cars/volt/volt_wood"
		.settexture "DiffMap1" "textures:/cars/volt/volt_cockpit_lmp"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_black"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 3.000000
		.setshader "body_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 24
		.setneedsvertexshader false
	sel ..
	new nshapenode zbody_interior_chrome
		sel zbody_interior_chrome
		.setlocalbox 0.000000 0.156593 0.288908 0.746177 0.236292 0.864623
		.settexture "DiffMap0" "textures:/cars/volt/volt_chrome"
		.settexture "BumpMap0" "textures:/cars/volt/volt_alphawhite_bump"
		.settexture "DiffMap2" "textures:/cars/volt/volt_chrome_night"
		.settexture "DiffMap1" "textures:/cars/volt/volt_cockpit_lmp"
		.settexture "CubeMap0" "textures:/cars/volt/volt_ENV"
		.settexture "EnvironmentMask" "textures:/cars/volt/volt_envmask_chrome"
		.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
		.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
		.setfloat "MatEmissiveIntensity" 1.000000
		.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
		.setfloat "MatSpecularPower" 32.000000
		.setint "CullMode" 2
		.setfloat "BumpScale" 1.000000
		.setfloat "MaxDist" 1.000000
		.setvector "DevicePanelFlagMask" 0.000000 0.000000 0.000000 0.000000
		.setshader "body_color_saloon"
		.setmesh "home:export/meshes/cars/volt/che_volt_11_saloon.nvx2"
		.setgroupindex 20
		.setneedsvertexshader false
	sel ..
sel ..
new nskinshapenode cleaner_windshield_left
	sel cleaner_windshield_left
	.setlocalbox -0.142220 0.244349 -1.121086 0.412257 0.029867 0.039678
	.setposition 0.016661 0.098816 0.004775
	.setquat 0.000000 -0.024678 -0.000000 -0.999695
	.settexture "DiffMap0" "textures:/cars/Car28/seats_diff.tga"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setshader "skinned"
	.setmesh "home:export/meshes/cars/car28/saloon.nvx2"
	.setgroupindex 0
	.setneedsvertexshader false
	.setskinanimator "../skinanimator0"
	.beginfragments 1
	.setfraggroupindex 0 26
	.beginjointpalette 0 6
	.setjointindices 0 0 0 2 1 4 5 3 0 0
	.endjointpalette 0
	.endfragments
sel ..
new nskinshapenode cleaner_windshield_right
	sel cleaner_windshield_right
	.setlocalbox -0.142220 0.244348 -1.121086 0.412257 0.029867 0.039678
	.setposition -0.011714 0.085942 -0.030107
	.setquat 0.999507 0.005751 0.030873 -0.000106
	.setscale -1.000000 -1.000000 -1.000000
	.settexture "DiffMap0" "textures:/cars/Car28/seats_diff.tga"
	.settexture "BumpMap0" "textures:system/nobump.dds"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setshader "skinned"
	.setmesh "home:export/meshes/cars/car28/saloon.nvx2"
	.setgroupindex 0
	.setneedsvertexshader false
	.setskinanimator "../skinanimator0"
	.beginfragments 1
	.setfraggroupindex 0 26
	.beginjointpalette 0 6
	.setjointindices 0 0 0 2 1 4 5 3 0 0
	.endjointpalette 0
	.endfragments
sel ..
new nskinanimator skinanimator0
	sel skinanimator0
	.setchannel "time"
	.setlooptype "loop"
	.setanim "home:export/anims/cars/car28/saloon0.nax2"
	.beginjoints 6
	.setjoint 0 -1 -0.541328 0.231148 -1.149559 0.028816 -0.964402 0.259718 -0.040555 1.000000 1.000000 1.000000 "Bone01"
	.setjoint 1 0 -0.529699 -0.000000 0.000000 0.431799 0.541430 -0.428017 -0.580693 1.000000 1.000000 1.000000 "Bone02"
	.setjoint 2 1 -0.013753 0.000000 0.000000 -0.000000 0.719955 -0.000000 -0.694020 1.000000 1.000000 1.000000 "Bone03"
	.setjoint 3 2 -0.282826 0.000000 0.000000 -0.000000 -0.000000 0.000000 -1.000000 1.000000 1.000000 1.000000 "Bone04"
	.setjoint 4 1 -0.013753 0.000000 0.000000 -0.000000 -0.678046 -0.000000 -0.735019 1.000000 1.000000 1.000000 "Bone05"
	.setjoint 5 4 -0.278165 -0.000000 -0.000002 0.000000 -0.000000 -0.000000 -1.000000 1.000000 1.000000 1.000000 "Bone06"
	.endjoints
	.setstatechannel "chnCharState"
	.beginstates 1
	.setstate 0 0 0.000000
	.beginclips 0 1
	.setclip 0 0 "one"
	.endclips 0
	.endstates
sel ..
new nskinanimator skinanimator1
	sel skinanimator1
	.setchannel "time"
	.setlooptype "loop"
	.setanim "home:export/anims/cars/car28/saloon1.nax2"
	.beginjoints 6
	.setjoint 0 -1 -0.055374 0.226490 -1.205800 0.013799 -0.955759 0.258558 -0.139577 1.000000 1.000000 1.000000 "Bone07"
	.setjoint 1 0 -0.544621 0.004994 -0.002551 0.396224 0.530159 -0.448763 -0.600458 1.000000 1.000000 1.000000 "Bone08"
	.setjoint 2 1 -0.012270 0.000000 0.000001 0.000000 0.716501 0.000000 -0.697586 1.000000 1.000000 1.000000 "Bone09"
	.setjoint 3 2 -0.187148 0.000000 0.000000 -0.000000 -0.000000 0.000000 -1.000000 1.000000 1.000000 1.000000 "Bone10"
	.setjoint 4 1 -0.012271 0.000000 0.000001 -0.000000 -0.692338 -0.000000 -0.721574 1.000000 1.000000 1.000000 "Bone11"
	.setjoint 5 4 -0.190234 0.000000 -0.000000 0.000000 -0.000000 -0.000000 -1.000000 1.000000 1.000000 1.000000 "Bone12"
	.endjoints
	.setstatechannel "chnCharState"
	.beginstates 1
	.setstate 0 0 0.000000
	.beginclips 0 1
	.setclip 0 0 "one"
	.endclips 0
	.endstates
sel ..
# ---
# Eof
