# ---
# $parser:ntclserver$ $class:ntransformnode$
# ---
.setlocalbox 0.000000 0.050919 -0.003285 0.899426 0.724736 2.243699
new nshapenode body
	sel body
	.setlocalbox 0.000000 0.050919 -0.003285 0.899426 0.724736 2.243699
	.settexture "DiffMap0" "textures:/cars/volt/volt_nodamage_lowLOD"
	.settexture "CubeMap0" "textures:/cars/car37/ENV.dds"
	.settexture "BumpMap0" "textures:/cars/car37/no_bump.tga"
	.setvector "MatDiffuse" 255.000000 255.000000 255.000000 255.000000
	.setvector "MatEmissive" 0.000000 0.000000 0.000000 0.000000
	.setfloat "MatEmissiveIntensity" 1.000000
	.setvector "MatSpecular" 127.500000 127.500000 127.500000 255.000000
	.setfloat "MatSpecularPower" 32.000000
	.setint "CullMode" 2
	.setfloat "BumpScale" 0.000000
	.setfloat "Intensity0" 0.900000
	.setshader "body_color"
	.setmesh "home:export/meshes/cars/volt/che_volt_11_lod4.nvx2"
	.setgroupindex 0
	.setneedsvertexshader false
sel ..
new nshapenode hwd_back_light_visible
	sel hwd_back_light_visible
	.setlocalbox -0.000318 0.000000 -0.000000 0.645679 0.000002 0.000000
	.setposition 0.000000 -0.080267 2.239282
	.setquat 0.000000 0.000000 -0.000000 -1.000000
	.settexture "DiffMap0" "textures:/cars/Car39/lowLODlightRED.tga"
	.setshader "carlight_bilboard"
	.setmesh "home:export/meshes/cars/car39/CarLod0.nvx2"
	.setgroupindex 12
	.setneedsvertexshader false
sel ..
new nshapenode head_light_visible
	sel head_light_visible
	.setlocalbox 0.002838 -0.000000 -0.000000 0.640843 0.000091 0.000371
	.setposition 0.000000 0.025969 -2.121422
	.setscale 0.919900 0.919900 0.919900
	.setquat -0.000000 -1.000000 -0.000000 0.000000
	.settexture "DiffMap0" "textures:/cars/Car39/lowLODlight.tga"
	.setshader "carlight_bilboard"
	.setmesh "home:export/meshes/cars/car39/CarLod0.nvx2"
	.setgroupindex 13
	.setneedsvertexshader false
sel ..
new nshapenode stop_light_visible
	sel stop_light_visible
	.setlocalbox 0.002054 0.000000 0.000000 0.748060 0.000002 0.000000
	.setposition -0.000000 0.393911 2.099536
	.setscale 0.632711 0.632711 0.632711
	.settexture "DiffMap0" "textures:/cars/Car39/lowLODlightRED.tga"
	.setshader "carlight_bilboard"
	.setmesh "home:export/meshes/cars/car39/CarLod0.nvx2"
	.setgroupindex 14
	.setneedsvertexshader false
sel ..
# ---
# Eof
